C++ for Game Programmers by Noel Llopis

C++ for Game Programmers



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C++ for Game Programmers Noel Llopis ebook
Format: pdf
ISBN: 1584502274, 9781584502272
Page: 434
Publisher: Charles River Media


We are currently looking for a C++ programmer to help with, project based, freelance coding. I mainly programmed games and would like to continue. I have a strong maths,physics background and I have good c++ programming skills. And for about 5 years or so I just used C++ and OpenGL, so I spent a lot of time on infrastructure, strange bugs, and mostly getting basic things to work. Following the 0.0.1 release of Freekick and an update to 0.0.2, I started noticing some problems in the implementation that showed a need for code refactoring. I have been doing pretty well with the previous tutorials. Lazy Foo's Tutorial 17 (Collision Detection) - posted in Game Programming: Hey, I am currently working through Lazy Foos tutorials. C++/SDL Game Design Guidance - posted in Game Programming: I have started working on writing a 2D Isometric style game. This current need will be to pass .LIB files through our game engine's C++ API. And i want to start game programming in 2d because after a lot of research on net people recommend not to jump in 3d directly.